Entity Culling - Mod for Minecraft
Entity Culling uses asynchronous path-tracing on extra CPU cores to skip rendering entities and block entities that are hidden behind walls or ceilings. This eliminates unnecessary processing and improves frame rates without changing mob behavior or server simulation. It is made for players looking to boost FPS in areas with large numbers of entities.
- Author: tr7zw
- Version: 1.11.3
- Downloads: 189229383
How to install
Easy way: the Modrinth App
Install the free Modrinth App, create a profile with Fabric and your game version, search for "Entity Culling" and click Install – the app also downloads anything the mod depends on.
Manual install
- Install Fabric from the official site (fabricmc.net) for the Minecraft version you play.
- Download the mod with the green button – pick the file for your version and Fabric.
- Copy the JAR file into .minecraft/mods (create the folder if it's missing).
- Launch the game with the Fabric profile and check the mod shows up in the mods list.
- Most Fabric mods also need Fabric API – download it the same way and put it in the same folder.
Compatibility
- Edition: Minecraft Java Edition (PC). Does not work on Bedrock, consoles or mobile.
- Supported versions (newest): 26.3, 26.2, 26.1.2, 26.1.1, 26.1, 1.21.11 – back to 1.7.10
- Works with: Fabric, Forge, NeoForge, Quilt
- On the player's PC: required • On the server: not needed
- Tip: Always pick the file that matches your exact game version, and back up your world before adding mods.