Chris Sawyer's Locomotion
In short: Chris Sawyer's Locomotion is a simulation game released in 2004 by Chris Sawyer, available on PC. Our score: 7.5/10 (worth buying, especially on sale).
A transportation tycoon simulation game where players build and manage a transportation network, including railroads, roads, airlines, and shipping lines, to move passengers and cargo.
Chris Sawyer's Locomotion is a business simulation game that puts players in charge of a burgeoning transportation empire. Developed by Chris Sawyer, the renowned creator of RollerCoaster Tycoon and Transport Tycoon, Locomotion builds upon the classic gameplay mechanics of its predecessors while introducing new challenges and a refreshed isometric 2D art style. The core objective is to establish and manage a vast network of transportation routes, encompassing railways, roads, waterways, and airways, to efficiently move passengers and various types of cargo across increasingly complex maps. Players must strategically lay tracks, build stations, construct airports, and design efficient road networks, all while balancing budgets and responding to the ever-changing demands of towns and industries. The game offers a deep and rewarding experience for fans of the tycoon genre. Players start in a chosen era, ranging from the early 20th century to modern times, which dictates the types of vehicles and technologies available. This adds a layer of historical progression and strategic planning, as older, less efficient vehicles eventually give way to modern, high-speed alternatives. Managing a diverse fleet of trains, buses, trucks, airplanes, and ships requires careful consideration of their operating costs, capacities, and suitability for different routes. Success hinges on optimizing routes to minimize travel times, maximize profits, and ensure customer satisfaction, whether by trans…
Game details
- Developer: Chris Sawyer
- Publisher: Atari
- Release year: 2004
- Platforms: PC
- Category: simulation
Our review
Chris Sawyer's Locomotion offers a deep and engaging transportation simulation experience. While its isometric 2D graphics might feel dated to some, the core gameplay loop of building extensive networks, managing diverse fleets, and balancing complex economies remains incredibly satisfying. The game’s steep learning curve can be daunting at first, but perseverance reveals a rewarding sandbox of strategic possibilities. Its various scenarios and open-ended nature provide immense replayability, making it a solid choice for fans of the genre looking for a classic tycoon challenge. Despite some UI quirks, Locomotion stands as a testament to Sawyer's timeless design principles.
Pros
- Deep and complex simulation
- High replayability with diverse scenarios
- Satisfying network building and management
- Economic depth
Cons
- Dated 2D graphics
- Steep learning curve
- Clunky UI at times
FAQ
- Is Chris Sawyer's Locomotion a spiritual successor to Transport Tycoon?
- Yes, it is often considered a spiritual successor to Transport Tycoon, as it shares many core gameplay mechanics and was developed by the same creator, Chris Sawyer. It refines and expands upon many of the concepts introduced in Transport Tycoon.
- Can I play Locomotion on modern operating systems?
- While originally released for older Windows versions, Locomotion can often be played on modern operating systems (like Windows 10/11) with some compatibility adjustments or by using community patches/mods. Check PC gaming forums for specific advice.
- Is there a multiplayer mode in Locomotion?
- No, Chris Sawyer's Locomotion is primarily a single-player experience. There is no official multiplayer mode for building and competing with other players.
- Are there expansions or DLCs for Locomotion?
- Locomotion did not receive official expansions or DLCs after its initial release. However, a dedicated community has created various user-made maps and custom content to extend the game's life.
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Last updated: 02/04/2026