Infinite Undiscovery
In short: Infinite Undiscovery is an RPG game released in 2008 by tri-Ace, available on Xbox 360. Our score: 6.5/10 (best picked up on a discount).
An acclaimed RPG by tri-Ace.
{"title":"Infinite Undiscovery","category":"RPG","year":2008,"developer":"tri-Ace","description":"Infinite Undiscovery, released in 2008, is a sprawling action role-playing game developed by the renowned Japanese studio tri-Ace. Set in a meticulously crafted fantasy world, the game places players in the shoes of Caphtor, a young man burdened by an unusual curse: he is the 'creator' of a world that constantly regenerates, a cycle initiated by a mischievous deity. This 'infinite undiscovery' refers to the endless nature of existence within this world, where death is merely a temporary setback for the inhabitants, and the very fabric of reality is in flux. Caphtor's journey is one of self-discovery and liberation, as he strives to break free from this unending cycle and understand the true purpose behind his existence. Along the way, he gathers a diverse cast of companions, each with their own unique backstories, motivations, and combat abilities, forming a party that is as compelling as it is functional.\n\nThe gameplay of Infinite Undiscovery is a hallmark of tri-Ace's signature style, blending real-time action combat with strategic depth. Players directly control Caphtor in battles, executing combos, dodging attacks, and utilizing a variety of special skills and magical abilities. A key mechanic is the 'Command System,' which allows players to issue orders to their AI-controlled party members. This strategic element is crucial for overcoming the game's challenging encounters…
Game details
- Developer: tri-Ace
- Publisher: Square Enix
- Release year: 2008
- Platforms: Xbox 360
- Category: RPG
Our review
Infinite Undiscovery, a 2008 RPG from tri-Ace and Square Enix, arrived on the Xbox 360 with a fair amount of hype due to its pedigree. However, while it certainly had its moments, it ultimately fell short of the greatness expected from its developers. The game’s real-time combat system, while ambitious, often felt chaotic and difficult to manage, especially with a party of four. The 'seamless' transitions between exploration and combat were a highlight, keeping the pace fluid. Graphically, for its time, Infinite Undiscovery was quite impressive, boasting detailed environments and character models. However, some areas felt a bit generic. The story, focusing on a knight named Capell and the moon-chained world, presented some interesting concepts, but its execution was often clunky, with predictable plot twists and underdeveloped characters. Voice acting was a mixed bag, with some performances being passable and others quite grating. The sheer length of the game, coupled with a vast worl…
Pros
- Ambitious real-time combat system
- Seamless exploration and combat transitions
- Impressive graphics for its time
- Large world and plenty of content
Cons
- Chaotic and difficult combat management
- Predictable plot twists
- Underdeveloped characters
- Mixed voice acting
- Repetitive side quests
FAQ
- What is Infinite Undiscovery?
- Infinite Undiscovery is an action RPG developed by tri-Ace and published by Square Enix for the Xbox 360 in 2008.
- What platforms is Infinite Undiscovery available on?
- Infinite Undiscovery is exclusively available on the Xbox 360.
- Who developed Infinite Undiscovery?
- Infinite Undiscovery was developed by tri-Ace.
- When was Infinite Undiscovery released?
- Infinite Undiscovery was released in 2008.
- Is Infinite Undiscovery a good game?
- Infinite Undiscovery received mixed reviews upon release. Some praised its unique combat system and ambitious scope, while others criticized its pacing and technical issues. It's best to check out reviews or gameplay videos to see if it aligns with your preferences.
More about this game
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Last updated: 06/10/2026